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crypt key unlock this door, and can help you acquire the third orb

I really like the originals and this version is just as great, although a little short, but this is PICO-8 after all!

this game is bad' until i read the controls (i was like why when i press spacebar key its not jumping) i mean  after its so nice game and their are stares i was try so hard to jump and was stuck for a while :-) nice game 


Really awesome work. It surprisingly gave me flashbacks!


what programming language does this game use? can someone tell me?

The game is made in PICO-8. It uses a slightly modified version of Lua.

Demon Castle included at 1:04:01. I got the key, but no idea what it was for.


Can you make a downloadable version please?

how do you uhhh find  the crypt key


I beat hard mode!





So the game is easy to pick, not that long, and full the whole way. I adore that. Also the different levels are different enough to feel like you're really exploring a new place when doing multiple gameplays.

My only problem is that the game is really easy, even in hard mode. But that isn't much of a problem. I would have appreciated if the key served more use than "just another way to win" because I've been to the end 4 times, and I was pretty let down by finding that this item I've kept on me through all of the 3 precedent playthrought was just an equivalent of the orbs for one of the road.

Outside of that, excellent, just plain fun, I'll recommend it to some people.

this is a great game, would you happen to have a downloadable version?

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where in the world can I use the crypt key?

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In the first "the path splits here" if you go down and keep going from there there is a door when you get to the mid level to the castle screen where you can go to a locked door.

Excellent game! I liked so much to play this! 

Well done! I loved this. :) 

This game was super fun to play! The controls are fluid, the art is great, and the atmosphere is awesome! My only complaint is that I could not find where the crypt key is supposed to go no matter how hard I looked, but I guess it's supposed to be hidden

I loved the game !

Great vania little gem! 

Great game! It has nice artwork and pleasant movement, I loved it!

I love this game! Bosses are kind of a pushover on normal tho.

Awesome game, I hope it's coming more like this :3


Absolutely loved the art and music. Great game man. Especially those enemy designs 👍

Made a video


Demon Castle takes everything I have trouble with in Castlevania and makes it fun and speedy. I dig it. It's also cool seeing a PICO-8 game with multiple paths rather than strictly point A to point B travel.

Good job, dev. Would whip again.

This was freaking great!! I enjoyed it to the end.

Really cool!


Short and Sweet, i loved it!.

This was amazing! I really enjoyed playing this game and the music was absolute fire. This was such a fun game to play and it really took me back, keep up the good work :D

I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)

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Speedrun in 3:39 (Normal Mode).

Someone beat this.

HAHA, I got 3:19 by the up path


Yesssss managed to beat it in <4 minutes!


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Incredibly simple, took roughly 5 minutes to finish. Fun while it lasted but still felt a little too easy. Perhaps as if the whip was too powerful. Absolutely enjoyable, though! 

Added note: This was my first exposure to a PICO-8 game, so I apologize for my unfamiliarity.

cute, fairly easy and I was wondering what to do with the key. 

I got the key, the 3 orbs and beat it in 5:41 on Hard


It was really enjoyable.

Extremely impressive! Looks great, plays well. I love the whip animation! You fit a ton of features into a Pico-8 Kart -- multiple difficulties, multiple paths, secrets, a variety of enemies, moving platforms, bosses. This looks like it was a ton of work!

My only critique is that I am partial to how deliberate the movement in the original Castlevania is; I don't like that you can move after whipping or control in mid-air after jumping, but those are points of preference and I don't mean for them to be prescriptive.

Otherwise you nailed the look and feel -- I love this!

Fantastic! You really nailed the early Castlevania vibe perfectly.

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